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Target Buster
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sasdad
Junior Member
 
Posts: 14
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Joined: Dec 2007
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Target Buster
I think, that it's not fair if I'm playing with someone and he after 2 minutes leave, because he sees that he has no chance and I get only 100 points.
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| 04-16-2008 08:54 AM |
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Admin
Administrator
      
Posts: 263
Group: Administrators
Joined: Mar 2007
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RE: Target Buster
Hello sasdad,
Players may come and go as they please.
We reduce the points as people leave a game but never lower than the default 100 points.
So even if all players leave a game, leaving only one player, that player will still receive 100 points.
We feel this is quite fair. The alternative would be to give zero points, as the rules require two players in a game.
Admin
[quote=sasdad]
I think, that it's not fair if I'm playing with someone and he after 2 minutes leave, because he sees that he has no chance and I get only 100 points.
[/quote]
This post was last modified: 04-16-2008 11:52 AM by Admin.
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| 04-16-2008 09:09 AM |
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sasdad
Junior Member
 
Posts: 14
Group: Registered
Joined: Dec 2007
Status:
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Reputation: -1
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RE: Target Buster
I understand, but then the winner will "never" win more then 100 points, because they see they can't win, they quit I get only 100 points instead of the real point I should get. So I have to wait hours for some competitor and this opponent after one game leave and don't play with me. So it's really hard to get adequate points.
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| 04-16-2008 09:14 AM |
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Admin
Administrator
      
Posts: 263
Group: Administrators
Joined: Mar 2007
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RE: Target Buster
Hello sasdad,
The game has only been live four days.
It will get busy and you will not have this problem.
Lots of new players will be happy to play a game with you.
Admin
R[quote=sasdad]
I understand, but then the winner will "never" win more then 100 points, because they see they can't win, they quit I get only 100 points instead of the real point I should get. So I have to wait hours for some competitor and this opponent after one game leave and don't play with me. So it's really hard to get adequate points.
[/quote]
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| 04-16-2008 11:51 AM |
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sasdad
Junior Member
 
Posts: 14
Group: Registered
Joined: Dec 2007
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Offline
Reputation: -1
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RE: Target Buster
OK, I hope so, thank you.
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| 04-16-2008 05:42 PM |
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sasdad
Junior Member
 
Posts: 14
Group: Registered
Joined: Dec 2007
Status:
Offline
Reputation: -1
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RE: Target Buster
One improvement: Can you add some sound, when some player enters room and for countdown from 10 to 0, because sometimes I'm waiting for a new player and I don't catch start of the game.
This post was last modified: 04-17-2008 04:22 AM by Admin.
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| 04-16-2008 11:11 PM |
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Admin
Administrator
      
Posts: 263
Group: Administrators
Joined: Mar 2007
Status:
Offline
Reputation: 2
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RE: Target Buster
Hello sasdad
Thanks for the feedback we will look into your suggestion.
Admin
[quote=sasdad]
One improvement: Can you add some sound, when some player enters room and for countdown from 10 to 0, because sometimes I'm waiting for a new player and I don't catch start of the game.
[/quote]
This post was last modified: 04-17-2008 04:23 AM by Admin.
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| 04-17-2008 04:22 AM |
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